Okay, I know it's been months since I've posted, I've just been extra occupied with classes and I had to focus on a portfolio review for the Interior Design Program at my university (which I passed, thankfully). Anyway, quite a bit of stuff happened, and I do not know where to start, so I guess I will just present my final projects and whatnot.
Hopefully you all can view google docs... so this link is for one of my classes where we learned how to draft and create construction documents. For this, we were given a floor plan of an office where we had to first arrange the rooms and spaces according to our program description. After going through the schematic design phase and the design development phase (where we had to work in groups of 5 or 6), we each individually had to create a partition plan, an openings schedule, a reflected ceiling plan, a finish plan, a mill work/detail elevations, and a cover sheet. I ended up doing pretty well with the whole project, though there's still room for improvement.
https://docs.google.com/file/d/0B5khS4uIpyrzVFlUUmVucm1qczA/edit
This next link is my portfolio (because it is a huge file, I needed to lower the resolution so the quality of the file is not the best). For this we mainly just had to collect various projects we have done in the program and organize them all into a book format. We also needed to customize our cover with special paper and make our own book binding. This is technically still a work in progress so there will be changes...
https://docs.google.com/file/d/0B5khS4uIpyrzem40YXNMbzhFb0U/edit
To add on to making a portfolio, we also had design the interior space in a hotel based on our concept designs and curtain walls made earlier. This project we had to work in groups of 2, so the work was kind of divided up. Because the original pdf file is humongous, I plan to just show the work I did for the hotel project. Because my partner had a bit of a struggle doing the rendering work with modo (long story of computer problems and whatnot), I was in charge of doing all the renderings for various rooms in the hotel in both modo and adobe photoshop.
So these two are renderings of two hotel rooms (one being orange with a purple line drawing wallpaper and the other being purple with an orange line drawing wallpaper), each with a king size bed and our curtain wall shaped like a coral reef.
This is the interior entrance of the hotel (what it would look like if you entered into the hotel), we wanted to do a bridge where you can cross to get to the main lobby and would feel like you are entering into a coral reef and could see the pool located below the bridge. For this, the lobby, and the basement, we struggled finding a color scheme that would work with the colors of the coral wall, so in the end we had to settle with this purple color...
This is the main lobby area where there's a reception, seating along the wall, and a bar where you can get wine or coffee.
This is the basement area/pool (here you are view out in the water), it is hard to see, but we shaped the water area to be like a horse shoe to add on to the curvature of the hotel interior.
These two are the facade renderings of the hotel (one elevation, and one perspective).
This link is for an isometric line drawing of the whole hotel that I did (just to give you all an idea on how the whole building should look like).
https://docs.google.com/file/d/0B5khS4uIpyrzczgyZFg2UU5HWmc/edit
This is a quick photo of what is suppose to be part of the curtain wall in life size. They were crochet and sewed together.
There was a lot more previous work done before all of this... though I feel like it may be a bit too much to show on a blog. I also did some work on the plans and sections for the hotel, my partner just did the touch ups and final editing for our final presentation. Personally, I felt like I did a better job on my portfolio than the hotel project (maybe because it was individual).
That's pretty much it for now, overall a busy semester with a lot of work/projects (but I ended up with really good grades in the end). I'm hoping to be able to draw/sketch a bit more though that will depend on how busy I get next semester with classes and possibly an internship if I can find one.
Showing posts with label rendering. Show all posts
Showing posts with label rendering. Show all posts
Saturday, December 28, 2013
Sunday, September 30, 2012
Slightly Big Update
Even today, I wonder if I made the right choice in changing majors. I would tell people my current major and sometimes have to tell what my previous major was. Sometimes I wonder if people think I'm crazy for doing so. So far I'm kind of enjoying the modeling making: cutting wood, folding paper, laser cutting plastic, etc. Plus I'm learning a bit about drafting in programs like autocad and revit. I keep telling people that it's not easy, it's a little like animation/illustration, just a new level of difficulty (new expectations and demands).
Anyway, I figured I'd try to show you guys the things I have done so far. In one of my classes, we had to create new folding techniques using bristol paper, here are the final nine designs that I came up with:
Most of them look the same, that's just because I took off the same design idea and made a couple of changes to make it slightly different from the original. In my rendering class, a few weeks ago, we had to take a picture of four chairs and a table and practice rendering them with various medias. The first one is rendered on paper with a black colored pencil:
This one was rendered on trace paper using chartpak markers and a black colored pencil (word to the wise, chartpak are strong markers, they can easily make one high from the stench).
This one was rendering on bond paper using chartpak markers:
Here's a more recent assignment I did for my rendering class, we were told to take two objects and make a plan, a front elevation, a side elevation, and an axon plan for each while showing how they each function. So it was more like an industrial design project. For this, I did a miniature stapler and a can opener:
Besides from the multiple projects and assignments given from school, I've been able to find a little time to render. About twice in two weeks, I went to flames with my classmates for drinks, there I did a few sketches of what was in the restaurant:
That's pretty much it for now, I've done a couple of other renderings and sketches, but I don't feel like showing them. Next time, I'll try to show you my laser cuts.
Anyway, I figured I'd try to show you guys the things I have done so far. In one of my classes, we had to create new folding techniques using bristol paper, here are the final nine designs that I came up with:
Most of them look the same, that's just because I took off the same design idea and made a couple of changes to make it slightly different from the original. In my rendering class, a few weeks ago, we had to take a picture of four chairs and a table and practice rendering them with various medias. The first one is rendered on paper with a black colored pencil:
This one was rendered on trace paper using chartpak markers and a black colored pencil (word to the wise, chartpak are strong markers, they can easily make one high from the stench).
This one was rendering on bond paper using chartpak markers:
Here's a more recent assignment I did for my rendering class, we were told to take two objects and make a plan, a front elevation, a side elevation, and an axon plan for each while showing how they each function. So it was more like an industrial design project. For this, I did a miniature stapler and a can opener:
Besides from the multiple projects and assignments given from school, I've been able to find a little time to render. About twice in two weeks, I went to flames with my classmates for drinks, there I did a few sketches of what was in the restaurant:
That's pretty much it for now, I've done a couple of other renderings and sketches, but I don't feel like showing them. Next time, I'll try to show you my laser cuts.
Labels:
architecture,
axon,
bond,
bristol,
chairs,
chartpak markers,
colored pencil,
drinks,
elevation,
flames,
folding,
industrial design,
interior design,
paper,
plan,
rendering,
still life,
trace
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